Nov 24, 2024  
2018-2019 Undergraduate Academic Calendar 
    
2018-2019 Undergraduate Academic Calendar [ARCHIVED CALENDAR]

Add to favourites (opens a new window)

INFR 2310U – Computer Animation: Algorithms and Techniques


This course introduces students to the concepts underlying computer animation and provides students with a solid basis of animation concepts for game development. Topics include traditional animation techniques, spline animation, interpolation and advanced level contents focusing on theoretical aspects of animation development.
Credit hours: 3
Lecture hours: 3
Laboratory hours: 3
Prerequisite(s): INFR 2140U , INFR 1030U  



Add to favourites (opens a new window)