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Nov 24, 2024
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INFR 2310U – Computer Animation: Algorithms and Techniques This course introduces students to the concepts underlying computer animation and provides students with a solid basis of animation concepts for game development. Topics include traditional animation techniques, spline animation, interpolation and advanced level contents focusing on theoretical aspects of animation development. Credit hours: 3 Lecture hours: 3 Laboratory hours: 3 Prerequisite(s): INFR 2140U , INFR 1030U
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