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Nov 27, 2024
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INFR 2350U – Intermediate Computer Graphics This course expands on computer graphics concepts by further exploring techniques associated with shaders, lighting, post-processing effects, deferred rendering, depth of field, and particles. The course is comprised of a theoretical and practical component that helps understand how the computer graphics techniques presented in this course work and apply them to the course project through aligned assignments. Due to the continuous evolution of computer graphics, the course reviews diverse tools, research, current technologies and trends that are being used in diverse industries for achieving visual immersion, including video games, simulations, serious games, and virtual/augmented/mixed reality amongst others. Students are expected to develop an interactive graphics application using C++ with current graphics libraries and game engines. Credit hours: 3 Lecture hours: 3 Tutorial hours: 3 Prerequisite(s): INFR 1350U
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