May 12, 2024  
2023-2024 Undergraduate Calendar 
    
2023-2024 Undergraduate Calendar [ARCHIVED CALENDAR]

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INFR 3315U – Cinematic Systems Design


This course will build on game engine concepts from INFR 2310U  and INFR 3110U  to focus on how cut-scenes and interactive animation sequences are designed and developed. Concepts from Film production such as camera control, placement/movement, framing, lighting, and staging will be examined and incorporated into students’ games. Students will explore through case studies existing games, their camera control schemes and develop systems to develop interactive and non-interactive boss-battles and cut-scenes.
Credit hours: 3
Lecture hours: 3
Laboratory hours: 3
Prerequisite(s): INFR 3110U  



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