Nov 22, 2024  
2016-2017 Undergraduate Academic Calendar 
    
2016-2017 Undergraduate Academic Calendar [ARCHIVED CALENDAR]

Game Production Management minor


General information


The Game Production Management minor is available to students in UOIT’s Game Development and Entrepreneurship  program. The minor complements the business courses in the Game Development and Entrepreneurship major to enhance communication and team management skills. While the technical and design challenges in game development are fundamental to developing innovative video games, getting the product completed is of utmost importance.

Game producers are charged with ensuring that the game is completed on time, within budget and is of appropriate scope. Producers must interact with the creative and technical teams to ensure they are developing the game efficiently and effectively. Producers must be knowledgeable in Project Management (Agile) methodologies, be able to communicate effectively and keep teams on track during the development process. They also handle legal issues such as negotiating contracts, licensing, and intellectual property, as well as manage a host of ethical issues related to game development.  A minor in Game Production will complement students technical and design expertise by providing knowledge and practise in topics such as organizational and consumer behaviour, business communications, law and ethics, leadership, and negotiation tactics.

The Bachelor of Information Technology – Game Development and Entrepreneurship major with a minor in Game Production Management requires a minimum of 18 credit hours in Game Production Management courses.  Students must complete four core courses and a minimum of two Game Production Management elective courses. Students must also maintain a 2.0 GPA

(C average on a 4.3 scale) in their minor courses.

Admission requirements


Students can apply to have a business minor added to their program in the winter semester of their second year in the program. Admission is competitive and based on performance in the program as well as previous business courses. Students must have a minimum 2.3 GPA (C+ average on a 4.3 scale) to be considered as well as at least a C+ average in Marketing in the Information Technology Sector (for Marketing minor) or Introduction to Project Management (for the Operations Management or Game Production Management minors). Students will be notified by their academic advisor by the end of May in their second year if they are accepted into their desired minor program.

Game Production Management minor requirements


The Game Production Management minor complements the business courses in the Game Development and Entrepreneurship major to enhance communication and team management skills. While the technical and design challenges in game development are fundamental to developing innovative video games, getting the product completed is of utmost importance.

Game producers are charged with ensuring that the game is completed on time, within budget and is of appropriate scope. Producers must interact with the creative and technical teams to ensure they are developing the game efficiently and effectively. Producers must be knowledgeable in Project Management (Agile) methodologies, be able to communicate effectively and keep teams on track during the development process. They also handle legal issues such as negotiating contracts, licensing, and intellectual property, as well as manage a host of ethical issues related to game development. A minor in Game Production will complement students technical and design expertise by providing knowledge and practise in topics such as organizational and consumer behaviour, business communications, law and ethics, leadership, and negotiation tactics.

The Bachelor of Information Technology — Game Development and Entrepreneurship major  with a minor in Game Production Management requires a minimum of 18 credit hours in Game Production Management courses. Students must complete four core courses and a minimum of two Game Production Management elective courses. Students must also maintain a 2.0 GPA (C average on a 4.3 scale) in their minor courses.