Javascript is currently not supported, or is disabled by this browser. Please enable Javascript for full functionality.

Please tell us a little bit about yourself

Skip to main content
Ontario Tech University
   
    Dec 26, 2024  
2023-2024 Undergraduate Calendar 
    
2023-2024 Undergraduate Calendar [ARCHIVED CALENDAR]

Add to favourites (opens a new window)

INFR 1110U – Programming for Games II


Building on the Programming for Games I course, the fundamental concepts and techniques of programming using languages used in modern game engines are explored. Students will learn and practice the fundamentals of object-oriented programming in a modern programming language used in game engines (e.g., C#). Topics covered include, but are not limited to: abstract data types (classes, objects and methods); creation, initialization and destruction of objects; class hierarchies and inheritance; polymorphism and dynamic binding; design patterns.
Credit hours: 3
Lecture hours: 3
Tutorial hours: 1.5
Prerequisite(s): INFR 1100U  



Add to favourites (opens a new window)