|
Mar 28, 2024
|
|
|
|
INFR 3360U – Virtual Spaces and Level Design This course deepens a student’s understanding of virtual spaces and strengthens their ability to design compelling levels and areas in games. This includes exploring, discussing, and evaluating existing video game levels as well as creating their own using existing toolsets. Topics include level design tools and methods, density in level design, and techniques for directing players towards objectives. Credit hours: 3 Lecture hours: 3 Tutorial hours: 1.5 Prerequisite(s): INFR 2330U
Add to favourites (opens a new window)
|
|