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Nov 15, 2024
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INFR 2340U – Introduction to Modelling and Animation This course will introduce students to the basics of 3D modelling and animation using the latest modelling software packages used in the game industry. Students will be introduced to basic 3D modelling techniques, animation techniques, splines and curves for controlling animation, and how to create an appropriate pipeline to export their models to their game engine. Credit hours: 3 Laboratory hours: 3 Tutorial hours: 3 Prerequisite(s): INFR 1320U Corequisite(s): INFR 2310U
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