Nov 15, 2024  
2016-2017 Undergraduate Academic Calendar 
    
2016-2017 Undergraduate Academic Calendar [ARCHIVED CALENDAR]

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INFR 2340U – Introduction to Modelling and Animation


This course will introduce students to the basics of 3D modelling and animation using the latest modelling software packages used in the game industry. Students will be introduced to basic 3D modelling techniques, animation techniques, splines and curves for controlling animation, and how to create an appropriate pipeline to export their models to their game engine.
Credit hours: 3
Laboratory hours: 3
Tutorial hours: 3
Prerequisite(s): INFR 1320U  
Corequisite(s): INFR 2310U  



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