May 23, 2024  
2016-2017 Undergraduate Academic Calendar 
    
2016-2017 Undergraduate Academic Calendar [ARCHIVED CALENDAR]

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INFR 2330U – Intermediate Game Design


This course introduces the concepts behind game design and production. Topics include story versus narrative, character development, design documentation, idea formation, prototyping and the game production pipeline. Students will be required to utilize an existing game engine to develop a prototype.
Formerly: Game Design and Production I
Credit hours: 3
Lecture hours: 3
Laboratory hours: 3
Prerequisite(s): INFR 1335U  



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