Nov 24, 2024  
2016-2017 Undergraduate Academic Calendar 
    
2016-2017 Undergraduate Academic Calendar [ARCHIVED CALENDAR]

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INFR 1015U – Linear Algebra and Physics for Games


This course introduces students to the core fundamentals behind the linear algebra and physics concepts necessary for game development. Concepts include vectors, matrices, rotations, quaternions, forces, velocity, and accelerations amongst others. Special topics such as number representation are also covered. The students will gain enough knowledge and practice to develop their own basic 3D Physics Engine.
Credit hours: 3
Lecture hours: 3
Tutorial hours: 1.5
Prerequisite(s): INFR 1100U  



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