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Nov 24, 2024
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INFR 3330U – Game Design and Production II This course extends a student’s knowledge of concepts behind game design and production. Topics include story versus narrative, design documentation, idea formation, prototyping, game testing and the game production pipeline. Students will be required to utilize an existing game engine to develop a prototype. Credit hours: 3 Lecture hours: 3 Laboratory hours: 3 Prerequisite(s): INFR 2330U
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