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Nov 24, 2024
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INFR 1100U – Programming for Games I This course introduces students to general computer programming principles, logics and problem-solving skills. Topics include data types, variables, operators, expression, statements, blocks, control flow statements, functions (routines), arrays, pointers, and basic concepts of structures. The course uses the modern programming languages used in game engines for illustrating the principal programming concepts. Credit hours: 3 Lecture hours: 3 Tutorial hours: 1.5 Credit restriction(s): ENGR 1200U , CSCI 1060U
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