Nov 23, 2024  
2017-2018 Undergraduate Academic Calendar 
    
2017-2018 Undergraduate Academic Calendar [ARCHIVED CALENDAR]

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INFR 3330U – Game Design and Production II


This course extends a student’s knowledge of concepts behind game design and production. Topics include story versus narrative, design documentation, idea formation, prototyping, game testing and the game production pipeline. Students will be required to utilize an existing game engine to develop a prototype.
Credit hours: 3
Lecture hours: 3
Laboratory hours: 3
Prerequisite(s): INFR 2330U  



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