Nov 23, 2024  
2017-2018 Undergraduate Academic Calendar 
    
2017-2018 Undergraduate Academic Calendar [ARCHIVED CALENDAR]

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INFR 1030U – Essential Mathematics for Games II


This course will introduce students to the basic mathematical concepts they will require to be effective as a game programmer, a game designer, game producer and a game artist. They will explore calculus concepts as well as physics concepts and how they relate to game development.
Credit hours: 3
Lecture hours: 3
Tutorial hours: 1.5
Prerequisite(s): INFR 1020U , INFR 1100U  



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