|
Nov 23, 2024
|
|
|
|
INFR 1030U – Essential Mathematics for Games II This course will introduce students to the basic mathematical concepts they will require to be effective as a game programmer, a game designer, game producer and a game artist. They will explore calculus concepts as well as physics concepts and how they relate to game development. Credit hours: 3 Lecture hours: 3 Tutorial hours: 1.5 Prerequisite(s): INFR 1020U , INFR 1100U
Add to favourites (opens a new window)
|
|